That need to hunt down better gear has become such a staple in subsequent games that it's worn out its charm for me. The point of the game went from trying to stop Diablo to getting the most epic loot possible. It was amazing to play through the game and discover that when you started on a higher difficulty level you got a whole mess of new equipment, making everything you'd previously had look like utter crap. On its initial release, the original Diablo 2 had a unique charm. I mean, come on, Marius, that guy was absolutely the last person you should have ever listened to.How great does this look? Activision Blizzard But in D2R it’s y’boy T, flying around with those giant glowing whips for wings and just throwing down with the big D in his unfortunate meat body.Īnd yes, of course, Marius makes yet another in a series of truly awful decisions. We didn’t get to see Tyrael as Tyrael much in Diablo 3, due to that whole pesky giving up his Angel-ness thing. What’s really amazing in this cinematic is getting to see Tyrael in action throughout these cleaner, clearer, and more detailed cinematics. Or at least almost , if not for the heroic actions of a brave hero (or heroes if you’re playing multiplayer). Look, without wanting to dump a ton of spoilers on you, all I can really say about the Act 3 cinematic is that it really highlights how one man can make a series of ever escalating bad choices, and those bad choices can eventually become so bad that they lead up to the destruction of the world. Watch Marius make very bad decisions in glorious detail
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